HD of Spaceship Corridor 2 (3D model)
Native format is Autodesk Maya 2008
No textures
Format:
.mb Maya 2008 and Up
.fbx FBX200611
.Obj
Render:
Used in Maya: Metal Ray (1920x1080p)
Renders Layers:
- Layer1 = Ambient Occlusion.
- Master Layer = Normal / GI /Final Gathering.
Display layers:
-Glasses (all glasses of the spaceship)
-Planets (3x spheres)
Materials incluides
X7
VIEW BOOKMARKS:
CAM1
CAM2
CAM3
---------------------------------------------------------
..:::NO TEXTURES INCLUIDES:::.
---------------------------------------------------------
.mb Maya 2008 and Up
.fbx FBX200611
.Obj
Render:
Used in Maya: Metal Ray (1920x1080p)
Renders Layers:
- Layer1 = Ambient Occlusion.
- Master Layer = Normal / GI /Final Gathering.
Display layers:
-Glasses (all glasses of the spaceship)
-Planets (3x spheres)
Materials incluides
X7
VIEW BOOKMARKS:
CAM1
CAM2
CAM3
---------------------------------------------------------
..:::NO TEXTURES INCLUIDES:::.
---------------------------------------------------------
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